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code kwin 2023

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code kwin 2023

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To code KWin (KDE Window Manager) in 2023, you'll need to have a development environment set up with the necessary dependencies. Here’s a basic guide to get you started: 1. **Set Up Your Development Environment:** - Install the necessary development tools and libraries. On a Debian-based system, you can use: ```bash sudo apt update sudo apt install build-essential cmake extra-cmake-modules libkf5windowsystem-dev libkf5coreaddons-dev libkf5config-dev libkf5configwidgets-dev libkf5i18n-dev libkf5notifications-dev libkf5globalaccel-dev libqt5x11extras5-dev ``` 2. **Clone the KWin Repository:** - Get the latest KWin source code from the KDE Git repository: ```bash git clone https://invent.kde.org/plasma/kwin.git cd kwin ``` 3. **Build KWin:** - Create a build directory and compile the source code: ```bash mkdir build cd build cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Debug make ``` 4. **Install KWin:** - Install the compiled KWin: ```bash sudo make install ``` 5. **Run KWin:** - You can now start KWin with: ```bash kwin_x11 --replace ``` 6. **Developing and Contributing:** - Make your changes in the codebase. If you plan to contribute back to the KDE community, ensure you follow their contribution guidelines and coding standards. - After making changes, you can test them by rebuilding and reinstalling KWin as shown above. Remember to check the [official KDE documentation](https://community.kde.org/KWin) for more detailed and updated information.
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